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Grand Theft Auto V allowed players to set the camera for each mode and the shift from first-person while walking to third-person while driving worked great for me.Īlas, we're still very light on overall information about the game's systems. I like Far Cry, but a third-person camera while in the driver's seat has been my number one desire in every title. Controlling a person feels good in first-person mode, but I've never been a fan of controlling vehicles from that viewpoint. Honestly, the lack of vehicles doesn't bother me as much as that's been my least favorite part of the franchise. There's also no vehicles, another major Far Cry staple. The list of weapons includes spears, bow, blades, and clubs, but you won't be crafting a Stone Age sub-machine gun any time soon. In a Behind the Scenes video, art director Mickael Labat mentioned weapons crafted from more natural materials like bone, muscle ligaments, and rock. Instead, Ubisoft has extended the crafting system. This is the first Far Cry without any guns whatsoever. The time period informs what can be done in the game. I'm intrigued by Far Cry Primal, but the key here will be the when and where the game takes place.
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Primal is getting far less, which suggests this is a evolutionary step from Far Cry 4. The thing is, if Hay's quote is to be believed, the turnaround from Far Cry 4 to Primal is a year at most? Assassin's Creed gets around annual development by having each game in development ahead of time each Assassin's Creed gets roughly two-and-a-half years in development. The game is being developed by Ubisoft Montréal in collaboration with Ubisoft Toronto, Ubisoft Shanghai Studio and Ubisoft Kiev Studio, making Far Cry Primal a big undertaking, but still not to the level of Ubisoft's annual Assassin's Creeds. "At the end of each Far Cry we sort of think to ourselves, 'where do we want to go next?' So when a team proposed to explore the idea of a Far Cry taking place during the Stone Age, we just said 'let's hear it!' And the more we heard about it, the more we realized how much of a damn good idea it actually was." "The interesting thing about Far Cry is that it's flexible," said Ubisoft executive producer Dan Hay. That means you have to explore, hunt for food, craft weapons and tools, and fend off attack from vicious predators, including other tribes. Players take control of Takkar, a hunter in the Stone Age who stands as the last surviving member of his hunting party.
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Once again, the PC version sees a slight delay, coming March 2016.įar Cry 3 added hunting and crafting to series in a major way and Far Cry Primal looks to be doubling-down on that idea. Primal misses 2015 by only two months, coming out just prior to the popular March release window with a worldwide release for PlayStation 4 and Xbox One in February 23, 2016. We've had Far Cry 3 in 2012, the digital-only Far Cry: Blood Dragon in 2013, Far Cry 4 in 2014, and now Far Cry Primal in 2016. Surprisingly, Far Cry Primal is a full-fledged Far Cry title, moving the series closer to annual territory like its sister series, Assassin's Creed.